EDIT: Today's game was, sadly, set up yesterday, before all the tragedy in Aurora. In light of the situation (and the terrible coincidence) I've decided to take down the game. For the curious I've left a small link inside, but it just doesn't seem appropriate to have fun with a shooting game right after a real world tragedy involving shooting. And to be clear, none of my bosses have asked me to do this, it's just something I want to do on my own. We'll be back to normal next week, I hope.
So we're still tired from all that partying yesterday. Turning eight really wears a website out! Today's game is short and sweet and easy to write about. It's Nak The Crunkodile. And you're gonna love it. Unless you die.
See you after the jump for the full breakdown.
Hang on, hang on, we're not done just yet! For our Keep America Weird week flash game, we decided to do the weirdest thing we could think of… pass the choice to someone else! After the jump, you'll get to play a little game chosen by Social Media Coordinator and voice of @Woot herself, Kristy Tye. Here's a hint of what she chose for you…
See you after the jump!
Today we're gonna drive us some robots. Today we're gonna protect us a little grid-based city. Today we're gonna be playing Gare.
See you after the jump for more!
Do you like volleyball? Soccer? Ping Pong? Today's game sort of manages to be all three at once while not really being any of them. After the jump, we'll tell you more.
We're wrapping up Dad Week here on the blog, and getting ready to head out the door to make our awkward phone calls and half-hugs in honor of the man who raised us. In the meantime, why not enjoy a little golf after the jump? Here's what it's gonna look like…
How many games let you bust out the monocle and top hat? Today's game does, and that's why it's a game you're gonna enjoy playing. More after the jump!
What's the best way to kill time on a Friday? Well, we can't say just yet. But take a good, hard look at the image here... and we'll see you inside for more!
Sometimes it's nice when you wake up and find that something you know has changed. Epic Combo Redux proves that a new look doesn't always mean you should immediately panic.
Your businessman is much more modern than he used to be, but he's still got the same old plan: hit those turtles and make them go flyin'. Every bounce gets you a point. Every point gets you some money.
With that money, you can buy lasers and machine guns and bumpers and lights. Set them up around the screen and drop the hammer again. Suddenly, you're getting ridiculous combos.
As you can see, the combo counter has a stupid number of digits, and once you get to a certain level, the game pretty much plays itself! It's exactly the sort of thing for when you want to balance goofing off with inflexible time-sensitive deadlines.
We're not saying you'll finish Epic Combo Redux, only that you'll enjoy it while you play… even though it changes the visuals you already knew and loved. See? Sometimes changes can be good! Also, please don't forget to post your high score in the comments. We'll be naming our weekly Quality Post Champion at the top of next week.
As with the Atari 2600 boxes we looked at a while back, board game box art is where the game experience really begins. It strikes the proper mood, fills in some of the game's narrative gaps, and can be more enjoyable or intriguing than the game inside. Here are details from the boxes for eight classic games from the 1940s through the 1970s. How many are still gathering dust in the rec room of your mind?
Answers are here. Please post your guesses, speculations, or arguments below! But know this: the Trivial Eye is presented for public amusement and no prizes are offered other than that familiar feeling of aggravation that so much of your mind is occupied by useless trivia.