disraeli wrote:When did any Star Wars film occupy 3,000 screens?
Anyway, one 90-minute film has 90*60*24 frames, or, if you will, "cells." You do the math.
No, seriously. Do the math. Then multiply by 19.99 plus 5 for the "idiocy quotient" of tonight's wooters.
Your basically on the 'right track' with your math, but your still off just a bit. You forgot to divide the total number of frames by four. (The number of frames/cells of film for each product made. And if you really want to get accurate, then you have to also include the small fractional portion of the additional frame/cell that gets cut off from a 5th frame/cell when they were making the products... but we'll leave out all the fractions here for simplicity's sake, okay?) So, the correct way of figuring out YOUR formula would be as follows: 90min X 60sec = 5400sec total in a 90 minute movie. Then the 5400sec X 24fps (frames per second)= 129,600 total frames for a 90min film. Then since each product includes four frames, divide the 129,600 by 4, and you then get a total of 32,400 total potential products to sell per roll of 90 minute film. (However, the actual number will be somewhat less once you account for any of the useless scene frames they don't use, and all of the fractional frames that got cut up as they were making the products).
Regardless, using your base formula, lets assume there are no 'wasted' frames, and take the potential number of total products (32,400) and multiply them by the total cost of (approximately)$25.00 ($20/per + $5/shipping). It would then come out to $810,000 in potential sales for every complete roll of 90 minute film. (By the way, I KNOW the cost per item is really $19.99, but to keep the math simple for anyone trying to 'check my math' in their head, I rounded it up a penny to the $20 that I used in THIS EXAMPLE...remember, it's just an example I was trying use for anyone else who might be 'concerned' with just how many, or how much $$'s 1 roll of film could possibly produce.)